Media is not to be treated as a responsive medium; social media isn’t simply the digital documentation of individuals and their activities.
Instead, media must be understood as a method of designing human behavior and deconstructing our built environment.
ARCHITECTURE AS MEDIA is a post-digital manifesto that provides ulterior critique to the world[s] we live in. It neither observes nor declares. It is not a collection of things nor the sum of its parts. It doesn’t care about criticism or scrutiny.
It isn't even a manifesto, but it also isn’t an anti-manifesto. It isn’t a declaration in the traditional sense but it activates a mass response similar to a Tweet being written only to attract the attention of others.
To write a manifesto here would be pointless.
We no longer have the attention span or ethical principles to give it life. We no longer accept information from a singular, authoritarian voice.
You don’t have to look far in recent events to witness the harmful consequences of this.
The collection includes artifacts and post-artifacts.
Artifacts are man-made objects that show signs of human workmanship and have some form of cultural significance.
The digital objects I’ve gathered from various websites have neither. They don’t decay or require preservation.
Post-artifacts cannot be physical objects. When transcoded into a mass with the use of a 3D printer, they inherit formal evidence of how they were made. This may be a perfectly continuous and closed loop of filament or a glitch that results in a tangled cloud of material that shows some remnants of a form.
Speaking of physical objects...
...you all can purchase your own personal Black Box.
This sensible product collects my thesis material and packages it in a unique, mass-produced box. It also features a clap-activated light that is both functional and excessive.
The Black Box is a duplicitous device of our making. Its innerworkings are unknown but its outputs are dependable.
This makes life easier for us but also allows the possibility of mass manipulation and deterioration.
The Black Box is a view into our dissociation from our surroundings.
It neither observes nor declares. It is not a collection of things nor the sum of its parts. It is an anti-thesis as a thesis.
A void spans between these dichotomies. A void where truth doesn’t exist; where time and space are conjecture; where digital objects float like debris in outer space.
The Black Box is a window into this void. Smartphone footage, architectural theory, television commercials, downloadable virtual objects, and outdated screensavers all take the form of a strange medium that is eerily familiar.
Documenting an endless and ephemeral array of media, the Black Box gathers pieces from this void and arranges them to reveal the weak attachments these images and texts have to a constructed narrative.
We seamlessly consume these narratives and unknowingly use them as building blocks for our own perception of reality.
I’m proposing the Black Box where strong links exist between our world and the virtual world, areas highly-concentrated with image spheres on Google.
These pinpoints are a human extension into Junkspace.
Proposing the Black Box here, reverses that extension and allows Junkspace to pollute our world. Viewers are invited to look inside and even talk to the screens.
We talk to ourselves in our homes now in order to communicate.
The Black Box presides over how we think, socialize, work, and learn.
As more of these pixels accumulate, the Black Box grows larger and more articulate; increasingly erasing our world.
It essentially treats our world as a buffering image that...
Architecture As Media is an ongoing curatorial and analytical effort.
Providing a conclusion here would be apocalyptic.